Freelancer 3D Character Artist.
https://www.linkedin.com/in/tiflos/
Senior 3D Character Artist - Keal Studios - 2023-2024
Unannounced project.
Senior 3D Character Artist - New World Interactive - 2022-2023
Unannounced project.
3D Character Artist - NEXT-GEN DREAMS 3D - 2020
Judas
Unannounced project.
3D Character Artist - Creative Assembly.
Total War: Three Kingdoms- The Furious Wild.
Principal/Lead Character Artist - Ophion Studios (1 year - 2019)
Characters/Weapons/Props. 3D Art for AAA Games and mentoring.
PREDATOR: Hunting Grounds - Illfonic
LAST YEAR - Elastic Games
THE ASCENT - Neon Giant
ALIENS: Fireteam - Cold Iron Studios
Senior 3D Artist - Elite3d - 2017 (2 years)
Call of Duty: Black Ops 4 -- Making assets/characters.
Call of Duty: WWII -- Making assets/characters.
Vigor - Bohemia interactive - Assets/characters.
3d Character Artist - Creative Assembly - 6 years since 2010
TOTAL WAR: THREE KINGDOMS - Characters, Heroes and different helmets, cloaks, weapons, shields, etc.
TOTAL WAR: SHOGUN 2 - Making heads for different characters, making new equipment assets and fixing bugs.
TOTAL WAR: SHOGUN 2 - Fall of the Samurai - New assets for the dlc, characters and weapons.
TOTAL WAR: Rome II + Caesar in Gaul DLC + Hannibal ant the Gates DLC. - Making 3d characters, weapons, armours and more for a new nextgen project as well as improving the quality with new ideas (2013)
Freelancer 3d Modeler
Gelatina-design
working at gelatina-design.com making 3d models, characters, props, textures, animations, renders, 3d illustrations, etc.
3d Character Artist - Freelancer
3 Point Studios
DISHONORED - making some heads for this project.
Lead 3d Character Artist - Grin Barcelona - 2009 (2 years)
WANTED - Lead character artist
TERMINATOR SALVATION - character artist (collaboration)
3d Character Artist - Freelancer
Quantic Dream
HEAVY RAIN - making characters for this awesome game.
3d Character Artist - Freelancer
Liquid Development
3d character modeling for ROCKSTAR
Character modeler and lightning -
Pyro Studios - 2002 (3 years)
COMMANDOS: STRIKE FORCE - Lighting and Modelling - I worked as a modeler and lighting artist for 1 year, making some models for environments and adding ambient with lights and other techniques.
Later I worked as a 3d character artist for 2 years making characters for 2 next gen projects for consoles.